Here are a couple more pics I had to do for Trail of the Twister. The first is a weather truck, the second a type of "spring house" harboring a well within.
Friday, October 7, 2011
Sunday, August 21, 2011
Monday, August 15, 2011
A couple more barn pics.
The top pic there is a device I had to "invent" that is meant to be a backpack that sucks up rodents.
Saturday, July 9, 2011
The barn!
These shots are from the game Nancy Drew: Trail of the Twister. Basically, it's a barn that was converted to a garage.
Sunday, March 6, 2011
Cellar
Here are a couple more shots from Nancy Drew: Warnings at Wavererly. I had to make a cellar with a pretty crazy looking furnace. On the opposite side of the furnace we put a wall puzzle, and around it there had to be a wall that leaked, so I was asked to make it look as if there were shapes made by the leaky wall. The shape would change each time you went in and out of the cellar. This is the spider shape. As with the rest of the art fromt his game, I modeled and lit it in 3D Studio Max and worked with Zack Rock on the textures.
Sunday, November 21, 2010
Sunday, October 31, 2010
Ramsey Hall Entrance Comparison
Here is a comparison between the clear, snow, and night versions of the entrance to Ramsey Hall that I made for Nancy Drew: Warnings at Waverly Academy. Please note that I did not work on the room you see beyond the door's glass.
Sunday, September 26, 2010
Welcome to Waverly
So we finally move on to images from "Nancy Drew: Warnings at Waverly Academy". The game pretty much takes place entirely in and around the building you see here, which is basically a dorm. I was responsible for the exterior, but what you see here is a shot with snow everywhere, and that only happens later in the game. I had to render this environment with 3 lighting setups. Of course I will show more images later that show the difference.
I modeled and lit this environment with 3D Studio Max. I worked with Zack Rock on the textures.
Sunday, August 15, 2010
Cave Diving
While I made both these shots in 3D Studio Max, they were designed for a 2D puzzle where the player navigates an animated sprite of Nancy Drew through an underground cave diving maze. This is only a couple shots from around 30 used in the actual puzzle.
Saturday, August 7, 2010
Double-XP Upate
My "personal time" art projects have still been centering around my comic blog site, http://double-xp.blogspot.com/. So, just wanted to post a few bits of pics from some of my recent comics.
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